﻿using Script.Interpreter;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Windows.Forms;
using UnityEngine;
namespace GVmakerForWin
{
    public class SysInfo : KeyModelSysInfo
    {
        int[] numberKey = new int[] { 0,1,2,3,4,5,6,7,8,9};

        public int getLeft()
        {
            return (int)KeyCode.A;
        }

        public int getRight()
        {
            return (int)KeyCode.D;
        }

        public int getUp()
        {
            return (int)KeyCode.W;
        }

        public int getDown()
        {
            return (int)KeyCode.S;
        }

        public int getEnter()
        {
            return (int)KeyCode.S;
        }

        public int getEsc()
        {
            return (int)KeyCode.S;
        }

        public bool hasNumberKey()
        {
            return true;
        }

        public int getNumberKey(int num)
        {
            return numberKey[num];
        }
    }
}
